Fixed an issue where GetFiles would add a double slash Removed old comments from Random Missions Fixed a bug with Random Static Cars and Custom Cars Removed old comment for Random Chase Amount warning Added warning to Random Bonus Missions stating that users may need to restart the bonus mission to load the level Added option to randomise bonus missions Set CustomCars to default to 0 because errors if the external framework is not configured
Homer hit and run mod#
Set the mod to SupportsInternaional=0 because different languages currently break it Massively increased sound clip limits due to continued crashing Re-added printing files to log in DebugLevel 5 Added the start of randomising races/bonus missions Added randomising the item above races/bonus mission Improved ReplaceCar function - Thanks Appel
Homer hit and run code#
Added ability to execute code in a with Debug Settings Changed Debug Settings to use a setting to enable/disable * DebugSettings and RandomStaticCar improvements Added ability to force randomisations with secondary mod Added botched fix for RandomStaticCar crash - TODO: Ask Appel to have a look Added option to save static car choice per level
Doubled Sound limits again because I got the crash again Added Verbose Debug - logs _all_ changed files to console using base64 - used for specific debugging Fixed a bug with finish_line and race objectives Fixed gags in interiors - Doesn't fix interior doorbells Added the start of Random Static Cars - Ability to randomise phone booths and bonus cars Migrated all Settings checks from old static values to Settings table Increase sound limits - could fix random crash with car sounds * Bug Fixes - Start Of New Feature - Settings Migration Added the ability to include cars in random items Added module sorting, to make sure modules load in required order Fixed a bug on a print trying to concatenate a boolean Added a handler in case of failure on random mission cars so it defaults to original instead of crashing Fixed a bug when saving randomised mission cars * Bug fixes - Module sort order - Cars in Random Items Updated RandomItems and added setting to include characters in random item poolįixes an issue where missions/races with the same identifier were being detected as the same mission for remembering random carsĪdded a handler just in case a similar issue happens again Updated RandomItems to randomise more things